0.9.8.2 (+ Description Update)
0.9.8.2
- Renamed Classes to Archetypes.
- Added an Outlook and Archetype limit for all characters.
- Moment Of Defiance has been reworked and renamed to Duel.
- “Hit Chances” on page 15 has been reworded.
- Some of the standard Skills have been re-written.
- The “Aces” resource has been replaced with “Tension” and Finisher has been reworked to rely on Tension to gain Advantage.
- Interact is now challenge 2
- Hemomancy now deals damage to you instead of making you spend health.
- Improv Fighting 3, Spell-Sword 3, Technician 3, Sniper 3 now scales off of Tension.
- Starting Focus has been reduced to 1 + half Spirit.
- Renamed Powers to Techniques
- Experience now scales off of Influence spent.
- Awakening has been slightly reworked and made available to all characters from the get go.
- The Awakening Boons have all been replaced with a new Boon.
- The “Fighting In Narrative Play” subchapter has been removed.
- Renamed Exhaustion to Stress.
- The following Techniques have been renamed: Jockey (Battle Jockey), Defender (Stalwart Sentry), Bastard (Absolute Bastard), Crusher (Stone Crusher), Challenger (Rising Challenger), Sniper (Distant Killer), Duelist (Deft Duelist), Spite (Grim Ecstasy), Endure (Endure It All), Untouchable (Untouchable Form), Speedster (“Blink And You’ll Miss Me”), Lasher (Harsh Lasher), Summoner (Grand Summoner)
- New Bulwark Technique “Vanguard Defender”.
- New Altruist Technique “Opportunist”.
- New Altruist Technique “Dancing Amity”
- Complexity stars have been added to each Technique.
Files
Get DAWN: The RPG
DAWN: The RPG
High-action, Shonen TTRPG
| Status | In development |
| Category | Physical game |
| Author | Joel Happyhil |
| Tags | Anime, Board Game, Dice, Fantasy, Manga, Multiplayer, shonen, Tabletop, Tabletop role-playing game, Turn-based |
| Languages | English |
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