Status Update: Bond Actions
Yo! Since Beta 1.0 came out, I've been taking a closer look at unstructured play and how to meaningful expand on it.
After the first two weeks of one-shots, I've found that there isn't a ton of things for players to initiate on their own. Players have ample tools to respond to the surrounding situations, and they can always speak freely and start things with the other players and NPCs, but they are not mechanically rewarded for doing so, meaning that the game is leading them to play as reactive as possible.
I'm not really a fan of this, so I was looking for some new ways for players to initiate more things, and I landed on "Bond Actions".
This is effectively an expansion of the "Bond Breaking" feature (it is now the Abandon Bond Action), now being one of many ways a character can interact with their Bond mates, adding Tags based on the Fabula Ultima Bond descriptors.
This should reward the players more for taking initiative and forming more bonds, two things I want to support.
This'll be in 1.4, which should be out before the end of the week, hope you enjoy it!
Get DAWN: The RPG
DAWN: The RPG
Shonen TTRPG
Status | In development |
Category | Physical game |
Author | Joel Happyhil |
Tags | Anime, Board Game, Dice, Fantasy, Manga, Multiplayer, shonen, Tabletop, Tabletop role-playing game, Turn-based |
Languages | English |
More posts
- 1.94 Patch Notes43 days ago
- 1.93 Patch Notes71 days ago
- 1.92 Patch Notes85 days ago
- 1.91 Patch Notes99 days ago
- 1.9 HotfixJul 29, 2024
- 1.9 Patch NotesJul 27, 2024
- Status Update: World ArtJun 25, 2024
- Status Update: Varied Basic ActionsJun 11, 2024
- Status Update: Rounding OutJun 02, 2024
- Status Update: Finished WorldsMay 18, 2024
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